Arcmaze / Forums / Messages for developers / Recipe Quests or Too Soon

Posted by: 5eahorse
(5 Jan 2020, 16:49:38)

I started a new character to revisit early areas/quests and noticed discrepancies...
Some of the recipe quests aren't aligned with comparable quests and are available too soon.
As of this writing, my dwarf is level 7

Search for the Lair of Snakes quest:
The Hermit is correct in telling you that your level is too low for this quest.
If you go to the entrance to the snake's lair, you cannot enter until level 8.
Yet, the Merchant (Fire Magic) hands you Recipe "Wooden Pole" quest
requiring 5 giant snake skins.

Wolf Wool for the Charms Enchanter Wizard quest:
The Charms Enchanter Wizard is correct in telling you that your level is too low for this quest.
At lv 7, you have recently bought your first armor and just now can equip a new weapon and
you are absolutely no match for wolves at this time.
Yet, you have the Merchant (Weapon Shop) who is handing out Recipe "Axe Handle" quest
sending you off to gather 40 drops of angry wolf blood. The same angry wolves required by the wolf wool
quest the player is too low for.

Aside from typos I'm seeing, that's all I have at this time. see https://prnt.sc/qjo0j0
I know at least one of the snake quests I've yet to relive also has the black diamond ? mark, but replacing
something else besides an apostrophe. Time for some proof reading lol!

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Arcmaze is free-to-play 3D first-person browser based massively multiplayer online role-playing game in fantasy style with elements of dungeon crawl games.